tag:blogger.com,1999:blog-2460785836686421771.post2035413471033565775..comments2023-08-03T02:52:07.202-07:00Comments on Arran Langmead - Environment Artist: Art Test for a game company 2 part 2AzzaMathttp://www.blogger.com/profile/04945976327264411397noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-2460785836686421771.post-11680581837564087892011-04-16T15:34:21.302-07:002011-04-16T15:34:21.302-07:00You might have to teach me a few tricks :PYou might have to teach me a few tricks :PBeccaface.https://www.blogger.com/profile/04845798455448821531noreply@blogger.comtag:blogger.com,1999:blog-2460785836686421771.post-53764354667135938412011-04-16T14:13:08.754-07:002011-04-16T14:13:08.754-07:00Both. I could of optimised them better. Which I am...Both. I could of optimised them better. Which I am going back and doing now. As Their are only 10 texture slots available for the art test you have to be really careful. Now the cart only goes on one texture sheet instead of three I also removed a few textures in the background and replaced them with a generic one. You can barely notice the difference.AzzaMathttps://www.blogger.com/profile/04945976327264411397noreply@blogger.comtag:blogger.com,1999:blog-2460785836686421771.post-51582603594392646632011-04-16T13:50:42.535-07:002011-04-16T13:50:42.535-07:00You fixed the yellow lighting! Looks better :)
Whe...You fixed the yellow lighting! Looks better :)<br />When you say you were being stupid with your textures do you mean you were unwrapping or using multi-sub object?Beccaface.https://www.blogger.com/profile/04845798455448821531noreply@blogger.com