Art test for game company. Still experimenting with presentation work, dont know if I like this one or not.
Arran Langmead
Sunday, 27 March 2011
Thursday, 17 March 2011
Forklift Truck Presentation Page
Metal Gear Solid Environment - Forklift Truck Part 4
Thursday, 10 March 2011
Metal Gear Solid Environment - Texturing Part 1
I have just added some of the base textures to the game including the water, I have also implemented a basic codec which opens and closes on a button press. The codec is being developed by Moto in flash.
Arran Langmead
Arran Langmead
Metal Gear Solid Environment - Forklift Truck Part 3
Hi-Poly model for the forklift truck finished. Just Low-Poly, unwrap and texture to go.
Arran Langmead
Arran Langmead
Saturday, 5 March 2011
Friday, 4 March 2011
Metal Gear Solid Environment - Forklift Truck Part 1
Creating A high poly model of the forklift truck that is situated in the corner of the room next to the lift. Once this is finished I will create a lower poly and bake this onto it
Wednesday, 2 March 2011
Metal Gear Solid Environment - Modelling Part 2
Development is coming along fine. I haven't been able to work on it for a few days because of dissertation. I have decided to take this project a little further. Once the environment is modelled and textured I plan on creating a custom HUD for the codec. I also have a friend who is making the soldier for me. By the end of this small project it should be a playable game section.
Arran Langmead
=D
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