Tuesday, 24 July 2012

DX11 fun

Had a few minutes today so I made some DX11 tessellating steps in UDK. It's actually a really simple process though this version has some god awful texture stretching in because I was lazy with the projection and didn't test properly when baking. Will do a write up with new fixes and tweaks at some point.


Friday, 8 June 2012

ZOMG iPhone Game

Started working on a little game in my spare time for fun.

You will play a Royal Marine who has been placed in the Postal service to dispatch the zombie hordes that roam the streets before dawn.

 I am currently 9 hours into development. Got part way into texturing the character.
 Also I have finished the environment and put it into UDK ready for gameplay.

 

My Work On Attack The Horde Part 1

Saturday, 31 March 2012