Saturday, 15 September 2012
Saturday, 8 September 2012
Wednesday, 5 September 2012
Sunday, 2 September 2012
Showdown Update
More terrain work with a bit of texturing. Not very happy with it though, I will probably redo it.
Quick mockup of the stone faces.
Quick mockup of the stone faces.
Saturday, 1 September 2012
Tuesday, 24 July 2012
DX11 fun
Had a few minutes today so I made some DX11 tessellating steps in UDK. It's actually a really simple process though this version has some god awful texture stretching in because I was lazy with the projection and didn't test properly when baking. Will do a write up with new fixes and tweaks at some point.
Friday, 20 July 2012
Saturday, 9 June 2012
Friday, 8 June 2012
ZOMG iPhone Game
Started working on a little game in my spare time for fun.
You will play a Royal Marine who has been placed in the Postal service to dispatch the zombie hordes that roam the streets before dawn.
I am currently 9 hours into development. Got part way into texturing the character.
You will play a Royal Marine who has been placed in the Postal service to dispatch the zombie hordes that roam the streets before dawn.
I am currently 9 hours into development. Got part way into texturing the character.
Also I have finished the environment and put it into UDK ready for gameplay.
Saturday, 31 March 2012
Sunday, 11 March 2012
Friday, 9 March 2012
Thursday, 8 March 2012
Thursday, 12 January 2012
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